People

Dr Richard Bartle

Senior Lecturer
School of Computer Science and Electronic Engineering (CSEE)
Visiting Professor
School of Computer Science and Electronic Engineering (CSEE)
Dr Richard Bartle
  • Email

  • Telephone

    +44 (0) 1206 874246

  • Location

    4B.529, Colchester Campus

  • Academic support hours

    Part time, so it's hit and miss - best to email first!

Profile

Biography

Dr Richard A. Bartle is Senior Lecturer and Honorary Professor of Computer Game Design at the University of Essex, UK. He is best known for having co-written in 1978 the first virtual world, MUD, and for his 1996 Player Types model which has seen widespread adoption by the MMO industry. His 2003 book, Designing Virtual Worlds, is the standard text on the subject, and he is an influential writer on all aspects of MMO design and development. In 2010, he was the first recipient of the prestigious GDCOnline Game Legend award. Blog: http://www.youhaventlived.com/qblog/index.html . Updated daily!

Qualifications

  • BSc Hons (1st class) Computer Science, Essex University, 1981.

  • PhD Artificial Intelligence, Essex University, 1988.

Research and professional activities

Research interests

Virtual worlds (game worlds, social worlds) all aspects of these

Computer Game design

Computer Games design as an art form

Computer Games and society, especially governance, the law and human rights

Teaching and supervision

  • Computer Game Design (CE217)

  • Virtual Worlds (CE317)

  • Game Design (CE810)

  • Virtual Worlds (CE817)

Publications

Books (1)

Bartle, RA., (2015).MMOs from the inside out: The history, design, fun, and art of massively-multiplayer online role-playing games. 9781484217245

Chapters (8)

Bartle, R., (2015). Multi-User Dungeons (MUDs). The International Encyclopedia of Digital Communication and Society. The International Encyclopedia of Digital Communication and Society. 1. 8. 9781118767771

Bartle, R., (2014). Information reconstruction: unpicking the GamifIR call for papers. GamifIR ?14: Proceedings of the First International Workshop on Gamification for Information Retrieval. GamifIR ?14: Proceedings of the First International Workshop on Gamification for Information Retrieval. creators. Bartle=3ARichard=3A=3A. 978-1-4503-2892-0

Bartle, RA., (2013). Digital gaming design principles: Use and misuse. Multiplayer: The Social Aspects of Digital Gaming. Multiplayer: The Social Aspects of Digital Gaming. 10. 22. 9780203627488

Bartle, R., (2013). Design Principles: Use and Misuse. Multiplayer: The Social Aspects of Digital Gaming. Multiplayer: The Social Aspects of Digital Gaming. 0-415-82886-4. 978-0-415-82886-4

Bartle, R., (2011). Unrealistic Expectations. Ring Bearers: The Lord of the Rings Online as Intertextual Narrative. Ring Bearers: The Lord of the Rings Online as Intertextual Narrative. 9780719082924

Bartle, R., (2010). From MUDs to MMORPGs: The History of Virtual Worlds. International Handbook of Internet Research. International Handbook of Internet Research. 978-1-4020-9788-1

Bartle, R., (2009). Alice and Dorothy Play Together. Third Person: Authoring and Exploring Vast Narratives. Third Person: Authoring and Exploring Vast Narratives. 9780262232630

Bartle, R., (2009). Understanding the Limits of Theory. Beyond Game Design: Nine Steps to Creating Better Videogames. Beyond Game Design: Nine Steps to Creating Better Videogames

Conferences (1)

Bartle, R., (2013). The Decline of MMOs

Journals (2)

Bartle, RA., (2006). Why governments aren't gods and gods aren't governments. First Monday. 7 (SPECIAL ISSUE)

Bartle, RA., (2006). Why governments aren't gods and gods aren't governments. First Monday. 11 (SPEC. ISS. 7)

Contact

rabartle@essex.ac.uk
+44 (0) 1206 874246

Location:

4B.529, Colchester Campus

Academic support hours:

Part time, so it's hit and miss - best to email first!

More about me