Clearing 2021

Dr Katerina Bourazeri

School of Computer Science and Electronic Engineering (CSEE)
Dr Katerina Bourazeri



I am a Lecturer at the School of Computer Science and Electronic Engineering (CSEE) at the University of Essex. I hold a PhD in Electrical and Electronic Engineering from Imperial College London, an MSc in Internet and Wireless Computing from the University of York, and a BSc in Computer Science from Piraeus University, Greece. My research interests include Human-Computer Interaction (HCI), Game Design & Development, Interface Design, Information Visualisation, Health Informatics, Smart Cities and Internet of Things (IoT). More generally, I am interested in designing, implementing and evaluating technologies that address everyday problems with a direct impact on people’s lives; examples include energy efficiency and sustainability, people’s empowerment and inclusivity in societies, and independent living at home for people with disabilities or chronic conditions.


  • PhD Imperial College London, (2015)

  • MSc University of York, (2011)

  • BSc University of Piraeus, (2009)


University of Essex

  • Lecturer, Computer Science and Electrical Engineering, University of Essex (1/5/2019 - present)

Other academic

  • Research Fellow, Computer Science, City, University of London (6/3/2017 - 30/4/2019)

  • Research Associate, Coventry University (22/2/2016 - 3/3/2017)

Research and professional activities

Research interests

Active Consumer Participation in SmartGrids

Open to supervise

Avatar-Based Games for Mental Health

Open to supervise

Mobile Applications for Helping People with Down's Syndrome

Open to supervise

AI Mechanisms to Support the Distribution of Public Health Data

Open to supervise

The Effectiveness of Exercise in Parkinson's Disease

Open to supervise

Teaching and supervision

Current teaching responsibilities

  • Virtual Worlds (CE317)

  • High-Level Games Development (CE318)

  • Game Design (CE810)

  • Game Artificial Intelligence (CE811)

  • Virtual Worlds (CE817)

  • High-Level Games Development (CE818)


Journal articles (3)

Bourazeri, A. and Pitt, J., (2018). Collective attention and active consumer participation in community energy systems. International Journal of Human-Computer Studies. 119, 1-11

Bourazeri, A., Pitt, J. and Arnab, S., (2017). Enabling collective awareness of energy use via a social serious game. EAI Endorsed Transactions on Game-Based Learning. 4 (13), 153510-153510

Pitt, J., Bourazeri, A., Nowak, A., Roszczynska-Kurasinska, M., Rychwalska, A., Rodriguez Santiago, I., Lopez Sanchez, M., Florea, M. and Sanduleac, M., (2013). Transforming Big Data into Collective Awareness. Computer. 46 (6), 40-45

Book chapters (2)

Bourazeri, A., Almajano, P., Rodriguez, I. and Lopez-Sanchez, M., (2014). Assistive Awareness in Smart Grids. In: The Computer After Me. IMPERIAL COLLEGE PRESS. 117- 130. 9781783264179

Pitt, J., Busquets, D., Bourazeri, A. and Petruzzi, P., (2014). Collective Intelligence and Algorithmic Governance of Socio-Technical Systems. In: Social Collective Intelligence Combining the Powers of Humans and Machines to Build a Smarter Society. Springer. 31- 50. 3319086812. 9783319086811

Conferences (12)

Neate, T., Bourazeri, A., Roper, A., Stumpf, S. and Wilson, S., (2019). Co-Created Personas

Bourazeri, A. and Stumpf, S., (2018). Co-designing smart home technology with people with dementia or Parkinson's disease

Bourazeri, A., Arnab, S., Heidmann, O., Coelho, A. and Morini, L., (2017). Taxonomy of a gamified lesson path for STEM education: The beaconing approach

Pitt, J., Diaconescu, A. and Bourazeri, A., (2017). Democratisation of the SmartGrid and the active participation of prosumers

Bourazeri, A., Bellamy-Wood, T. and Arnab, S., (2017). EnCity: A serious game for empowering young people with Down's syndrome

Bourazeri, A., Pitt, J. and Arnab, S., (2017). Social Mpower: An Educational Game for Energy Efficiency

Clarke, S., Arnab, S., Morini, L., Wood, O., Green, K., Masters, A. and Bourazeri, A., (2016). EscapED: A framework for creating live-action, interactive games for higher/further education learning and soft skills development

Bourazeri, A. and Pitt, J., (2014). Collective Awareness for Collective Action in Socio-technical Systems

Bourazeri, A. and Pitt, J., (2014). Social Mpower: A Serious Game for Self-Organisation in Socio-technical Systems

Bourazeri, A. and Pitt, J., (2014). A Game-Based Approach for Collective Action in Self-Organising Socio-technical Systems

Bourazeri, A. and Pitt, J., (2014). An Agent-Based Serious Game for Decentralised Community Energy Systems

Bourazeri, A., Pitt, J., Almajano, P., Rodriguez, I. and Lopez-Sanchez, M., (2012). Meet the Meter: Visualising SmartGrids Using Self-Organising Electronic Institutions and Serious Games

Grants and funding


Liverpool Multi-vector Energy Exchange

Innovate UK (formerly Technology Strategy Board)


Breaking Down Barriers for the Benefit of Population Health

University of Essex



3A.533, Colchester Campus