People

Dr Michael Gardner

Senior Lecturer
School of Computer Science and Electronic Engineering (CSEE)
Dr Michael Gardner

Teaching and supervision

  • Group Project and Industrial Practice (CE201)

  • Software Engineering (CE202)

  • MSc Project and Dissertation (CE901)

  • Professional Practice and Research Methodology (CE902)

  • Work-Based Project (CE904)

  • MSc Industry Based Project and Dissertation (CE911)

Publications

Journal articles (15)

Potkonjak, V., Gardner, M., Callaghan, V., Mattila, P., Guetl, C., Petrović, VM. and Jovanović, K., (2016). Virtual laboratories for education in science, technology, and engineering: A review. Computers & Education. 95, 309-327

Pena Rios, A., Pirker, J., Christian, G. and Gardner, M., (2016). Preface to the Special Issue on Immersive Environments: Challenges, Research and New Developments. EAI Endorsed Transactions on Future Intelligent Educational Environments. 2 (6), e1-e1

Gardner, M. and Elliott, J., (2014). The Immersive Education Laboratory: understanding affordances, structuring experiences, and creating constructivist, collaborative processes, in mixed-reality smart environments. EAI Endorsed Transactions on Future Intelligent Educational Environments. 14 (1), creators-Gardner=3AMichael=3A=3A

Gardner, M., Richter, J. and Härmä, A., (2012). Virtual and mixed reality intelligent environments. Journal of Ambient Intelligence and Smart Environments. 4 (1), 3-4

Gardner, M., Scott, J. and Horan, B., (2008). MiRTLE: Mixed Reality Teaching and Learning Environment. Educause Review. 43 (5)

Chua, HN., Scott, SD., Ng, SL., Gardner, M., Shahi, A. and Blanchfield, P., (2004). Adapting Web-pages for mobile / PC collaboration. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). 3160, 421-425

Hoh, S., Gillies, S. and Gardner, MR., (2003). Device personalisation - Where content meets device. BT Technology Journal. 21 (1), 67-74

Gardner, MR., Gibbs, C. and Van Do, T., (2002). Is the future really always-on? From always-on networks to always-on sessions. BT Technology Journal. 20 (1), 91-102

FRANCE, EF., ANDERSON, AH. and GARDNER, M., (2001). The impact of status and audio conferencing technology on business meetings. International Journal of Human-Computer Studies. 54 (6), 857-876

Millard, N., Coe, T., Gardner, M., Gower, A., Hole, L. and Crowle, S., (2000). The future of customer contact. BT Technology Journal. 18 (1), 51-52

Gardner, M. and Ward, HJ., (2000). Portals - Their role in the emerging networked economy. Journal of the Institution of British Telecommunications Engineers. 1 (4), 14-21

Houghton, T., Gardner, M. and Gould, P., (1991). ESCFE: expert system for customer facing environments. IEEE Journal on Selected Areas in Communications. 9 (4), 617-625

Gardner, MR., Houghton, AJ. and Gould, P., (1990). Expert system for customer facing environments (ESCFE). Improving the customer interface. British Telecommunications Engineering. 9, 133-136

Gardner, MR., (1988). Successes and limitations of object-oriented design. Journal of Pascal, Ada & Modula-2. 7 (6), 30-41

Gardner, M., (1987). STANDARD VS. SEMI-CUSTOM FOR LOGIC DESIGN.. New Electronics. 20 (8), 41-42

Books (1)

Beck, D., Gütl, C. and Gardner, M., (2017). iLRN 2017 preface. 9783319606323

Book chapters (11)

Alzahrani, A., Callaghan, V. and Gardner, M., (2014). Towards the Physical Instantiation of Virtual People and Components in Physical Mixed-Reality Tele-Presence Environments. In: Workshop Proceedings of the 10th International Conference on Intelligent Environments. Editors: Augusto, JC. and Zhang, T., . IOS Press. 285- 294. 978-1-61499-410-7

Horan, B. and Gardner, M., (2012). +SPACES: Serious Games for Role-Playing Government Policie. Editors: Childs, M., . Springer

Gardner, M., Gánem-Gutiérrez, A., Scott, J., Horan, B. and Callaghan, V., (2011). Immersive education spaces using open wonderland: From pedagogy through to practice. In: Multi-User Virtual Environments for the Classroom: Practical Approaches to Teaching in Virtual Worlds. 190- 205. 9781609605452

Gardner, M. and Horan, B., (2011). +SPACES:Serious Games for Role-Playing Government Policies. In: Researching Learning in Immersive Virtual Environments (ReLIVE 2011). The Open University. 102- 112. 9788489315662

Gardner, M. and Horan, B., (2011). Using virtual worlds for online role-play. In: 1st European Immersive Education Summit, Conference Proceedings. Editors: Kloos, CD., Rueda, JJG. and Espiga, MBI., . Universidad Carlos III de Madrid. 46- 52. 9788489315662

Callaghan, V., Shen, L., Gardner, M., Shen, R. and Wang, M., (2009). A Mixed reality approach to hybrid learning in mixed culture environments. In: Handbook of Research on Hybrid Learning Models: Advanced Tools, Technologies, and Applications. 260- 283. 9781605663807

Ball, M., Callaghan, V., Gardner, M. and Trossen, D., (2009). Exploring Adjustable Autonomy and Addressing User Concerns in Intelligent Environments. In: Intelligent Environments 2009: Proceedings of the 5th International Conference on Intelligent Environments (Ambient Intelligence and Smart Environments). Editors: Callaghan, V., Kameas, A., Royo, D. and Weber, M., . IOS Press. 429- 436. 9781607500346

Pavel, D., Callaghan, V., Dey, AK. and Gardner, M., (2009). Supporting Introspective Human Behaviours through technologies. In: Intelligent Environments 2009: Proceedings of the 5th International Conference on Intelligent Environments (Ambient Intelligence and Smart Environments. Editors: Callaghan, V., Kameas, A., Reyes, A., Royo, D. and Weber, M., . IOS Press. 413- 420. 9781607500346

Gardner, M., Scott, J. and Horan, B., (2008). Reflections on the use of Project Wonderland as a mixed-reality environment for teaching and learning. In: ReLive08: Researching Learning in Virtual Environments. Open University Press. 130- 141

Fowler, C., Van Helvert, J., Gardner, M. and Scott, J., (2007). The use of scenarios in designing and delivering e-learning systems. In: Rethinking Pedagogy for a Digital Age: Designing and Delivering E-Learning. 129- 141. 0203961684

Callaghan, V., Chin, J., Zamudio, V., Clarke, G., Shahi, A. and Gardner, M., (2007). Domestic Pervasive Information Systems: End-user programming of digital homes. In: Journal of Management Information Systems, Special Edition on Pervasive Information Systems. Editors: Kourouthanassis, PE. and Giagli, GM., . M E Sharpe. 129- 149. 0-7656-1689-0. 978-0-7656-1689-0

Felemban, S., Gardner, M., Callaghan, V. and Pena-Rios, A., (2017). Towards Observing and Assessing Collaborative Learning Activities in Immersive Environments

Felemban, S., Gardner, M. and Callaghan, V., (2017). An event detection approach for identifying learning evidence in collaborative virtual environments

Pena-Rios, A., Hagras, H., Gardner, M. and Owusu, G., (2017). A fuzzy logic based system for geolocated augmented reality field service support

Pe na-Rios, A., Hagras, H., Gardner, M. and Owusu, G., (2017). A type-2 Fuzzy Logic based System for asset geolocation within augmented reality environments

Jambi, E., Gardner, M. and Callaghan, V., (2017). Supporting mixed-mode role-play activities in a virtual environment

Pena-Rios, A., Hagras, H., Gardner, M. and Owusu, G., (2016). A Fuzzy Logic based system for Mixed Reality assistance of remote workforce

Alrashidi, M., Alzahrani, A., Gardner, M. and Callaghan, V., (2016). A pedagogical virtual machine for assembling mobile robot using augmented reality

Olivares, EF., Albert, P., van Helvert, J. and Gardner, M., (2016). Designing a Learning Analytics Application to Improve Learner Success in Interactions Based on Multimodal Dialogue Systems

Pena-Rios, A., CALLAGHAN, V., GARDNER, M. and ALHADDAD, MJ., (2015). Experiments with collaborative blended-reality laboratory technology for distance learners

Alzahrani, A., Gardner, M., Callaghan, V. and Alrashidi, M., (2015). Towards Measuring Learning Effectiveness considering Presence, Engagement and Immersion in a Mixed and Augmented Reality Learning Environment

Alrashidi, M., Callaghan, V. and Gardner, M., (2014). An object-oriented pedagogical model for mixed reality teaching and learning

Pourmirza, S., Gardner, M. and Callaghan, V., (2014). Integrating a social network group with a 3D collaborative learning environment

Pe na Ríos, A., Callaghan, V., Gardner, M. and Alhaddad, MJ., (2014). Using mixed-reality to develop smart environments

Alexandersson, J., Girenko, A., Petukhova, V., Klakow, D., Taatgen, N., Campbell, N., Stricker, A., Spiliotopoulos, D., Koryzis, D., Specht, M., Aretoulaki, M. and Gardner, M., (2014). Metalogue: A multiperspective multimodal dialogue system with metacognitive abilities for highly adaptive and flexible dialogue management

Pe na Ríos, A., Callaghan, V., Gardner, M. and Alhaddad, MJ., (2014). Interactions within distributed mixed reality collaborative environments

Ananta, I., Callaghan, V., Chin, J., Ball, M. and Gardner, M., (2013). Crowd intelligence in intelligent environments: A journey from complexity to collectivity

Pena-Rios, A., Callaghan, V., Gardner, M. and Alhaddad, MJ., (2013). Developing xReality objects for mixed-reality environments.

Pena Rios, A., Callaghan, V., Gardner, M. and Alhaddad, MJ., (2013). xReality interactions within a mixed reality learning environments

Pena-Rios, A., Callaghan, V., Gardner, M. and Alhaddad, MJ., (2012). Remote Mixed Reality Collaborative Laboratory Activities: Learning Activities within the InterReality Portal

Pavel, D., Callaghan, V., Sepulveda, F., Gardner, M. and Dey, AK., (2012). The story of our lives: From sensors to stories in self-monitoring systems

Pena-Rios, A., Callaghan, V., Gardner, M. and Alhaddad, MJ., (2012). Towards the Next Generation of Learning Environments: An InterReality Learning Portal and Model

Aisopos, F., Kardara, M., Senger, P., Klinger, R., Papaoikonomou, A., Tserpes, K., Gardner, M. and Varvarigou, T., (2012). E-government and policy simulation in intelligent virtual environments

Pena-Rios, A., CALLAGHAN, V., GARDNER, M. and ALHADDAD, MJ., (2012). The InterReality Portal: A Mixed Reality Co-creative Intelligent Learning Environment

Pena-Rios, A., CALLAGHAN, V., GARDNER, M. and ALHADDAD, MJ., (2012). End-user programming & deconstrutionalism for collaborative mixed reality laboratory co-creative activities

Dooley, J., Callaghan, V., Hagras, H., Gardner, M., Ghanbari, M. and Al-Ghazzawi, D., (2011). The Intelligent Classroom : Beyond Four Walls

Gardner, M. and O'Driscoll, L., (2011). MiRTLE (Mixed-Reality Teaching and Learning Environment): from prototype to production and implementation

Dooley, J., Davies, M., Ball, M., Callaghan, V., Hagras, H., Colley, MJ. and Gardner, M., (2010). Decloaking Big Brother: Demonstrating Intelligent Environments

Tserpes, K., Jacovi, M., Gardner, M., Triantafillou, A. and Cohen, B., (2010). +Spaces: Intelligent virtual spaces for eGovernment

Ball, M., Callaghan, V. and Gardner, M., (2010). An adjustable-autonomy agent for intelligent environments

Ball, M., Callaghan, V., Gardner, M. and Trossen, D., (2010). Achieving human-agent teamwork in ehealth based pervasive intelligent environments

Bellik, Y., Pruvost, G., Kameas, A., Goumopoulos, C., Hagras, H., Gardner, M., Heinroth, T., Minker, W., Meliones, A. and Economou, D., (2009). Multidimensional pervasive adaptation into ambient intelligent environments

Kameas, A., Goumopoulos, C., Hagras, H., Gardner, M., Heinroth, T., Minker, W., Meliones, A., Economou, D., Bellik, Y. and Pruvost, G., (2009). A pervasive system architecture that supports adaptation using agents and ontologies

Kameas, A., Hagras, H., Goumopoulos, C., Heinroth, T., Meliones, A., Gardner, M., Economou, D., Pruvost, G., Bellik, Y. and Minker, W., (2009). Pervasive System Architecture that supports Adaptation using Agents and Ontologies

Bailey, C., Kruschwitz, U. and Gardner, M., (2008). The unified profile: Applying user profile data within intelligent environments

Goumopoulos, C., Kameas, A., Hagras, H., Callaghan, V., Gardner, M., Minker, W., Weber, M., Bellik, Y. and Meliones, A., (2008). Atraco: Adaptive and trusted ambient ecologies

Callaghan, V., Gardner, M., Horan, B., Scott, J., Shen, L. and Wang, M., (2008). A mixed reality teaching and learning environment

Calcanis, C., Callaghan, V., Gardner, M. and Walker, M., (2008). Towards end-user physiological profiling for video recommendation engines

Davies, M., Callaghan, V. and Gardner, M., (2008). Towards a mixed reality intelligent campus

Johnson, BD., Callaghan, V. and Gardner, M., (2008). Bespoke appliances for the digital home

Shahi, A., Gardner, M. and Callaghan, V., (2005). Supporting mobile sessions across pervasive smart space environments

Gibbs, C. and Gardner, M., (2001). Always-on network services: Why bother?

Smythe, P. and Gardner, M., (1997). The RISE platform: Supporting social interaction for on-line education

Patents (1)

Pena-Rios, A., Callaghan, V., Gardner, M., Alwazzawi, D. and Alhaddad, MJ., (2017). Mixed Reality System

Other (3)

Joshi, N. and Gardner, M., (2012).Learning Design and Structured Tasks in 3D Virtual Worlds

Gardner, M., Elliott, J. and Alrashidi, M., (2012).Towards a framework for the design of mixed reality immersive education spaces

Gardner, M., Gánem-Gutiérrez, GA., Scott, J. and Fowler, C., (2009).Designing and Building immersive education spaces using Project Wonderland: from pedagogy through to practice

Grants and funding

2015

50% - To develop remote workforce management solutions and embed knowledge of advanced computational intelligence, intelligent environments and augmented reality

Technology STrategy Board

50% - To develop remote workforce management solutions and embed knowledge of advanced computational intelligence, intelligent environments and augmented reality

British Telecommunications Plc

2013

METALOGUE: Multiperspective Multimodal Dialogue: dialogue system with metacognitive abilities

European Commission

2009

Intel - Michael Gardner

Intel Corporation

PLUS (+) Spaces

European Commission

Contact

mgardner@essex.ac.uk
+44 (0) 1206 874457

Location:

4B.526, Colchester Campus