Component

MA Public Opinion and Political Behaviour
Integrated Master in Literature: Literature options

Year 3, Component 01

Literature option(s)
BE947-6-FY
Democracy in Action
(30 CREDITS)
LT320-6-AU
Post-War(s) United States Fiction
(15 CREDITS)

How has the American identity and purpose changed since World War Two? And how is this reflected in literature? Gain answers to these questions via a range of American texts. Analyse these works using a variety of critical approaches, considering social, political and cultural contexts since the Second World War.

LT347-6-AU
American Film Authors
(15 CREDITS)

How powerful is Hollywood? How do directors construct an image of the USA? Examine how directors have created America in the popular imagination. Study Hollywood auteurs (such as Chaplin, Hawks, Hitchcock, Welles and Ford) alongside others (such as Scorsese, Allen and Lee) while covering the breadth of US film history.

LT359-6-AU
Creative Writing: Oulipo and the Avant Garde
(15 CREDITS)

Are you an experienced writer or beginner? Interested in writing stories or poetry? Science fiction or detective fiction? We offer something for all! Explore the theory and practice of creative writing through the unique work of the Oulipo Workshop of Potential Literature, founded by Raymond Queneau in 1960.

LT364-6-AU
Cyborgs, Clones and the Rise of the Robots: Science Fiction
(15 CREDITS)

Science fiction has experimented with speculation about other worlds by means of time travels in time and space and other ways of living and being by crossing boundaries of different kinds including species and the human/machine. Some science fiction has imagined oppressive regimes, hierarchical societies characterised by brutality and enslavement. Other science fiction has used the speculative aspects of the genre to create radically new, imagined transformations of body and society brought about by scientific and technological inventions. This diversity of treatment in science fiction makes it a versatile genre which has appealed to feminist, postcolonial and Afrofuturist as much as to conservative approaches. The module focuses on a specific theme--what it means to be human--by exploring the robot, the cyborg and clone as well as the automaton and the vampire. The fears and desires are intense in the treatment of the human/animal/machine and when associated with reproduction and the figure of the alien in the world of the science fiction novel.

LT372-6-SP
Shakespeare: The Tragedies
(15 CREDITS)

To what degree are Hamlet, King Lear, Macbeth and Othello tragedies? How useful is this term in understanding them? Undertake a close reading of Shakespeare’s four great tragedies. Critically discuss recent issues about each, in groups and in your own work. Gain an understanding of their enduring and/or present significance.

LT381-6-FY
Reading, Writing and Doing Poetry
(30 CREDITS)

How do you write poetry? Be introduced to the practice of writing poetry. Examine seven distinct formal elements of verse alongside the best examples from canonical poetry in the English language. Build your own skills, as well as an appreciation of the history, variety and power of poetry.

LT385-6-AU
The Story and Myth of the West
(15 CREDITS)

Investigate the myths surrounding the founding of the United States. Crossing disciplines of fiction, non-fiction, poetry, and cinematic and theatrical texts, you compare the classic Western against a range of counter-narratives from black, Hispanic, latino, and aboriginal storytellers. This module interrogates the concept of a 'national literature', explores the relationship between folklore and contemporary society, and investigates the relationship between the Western as a narrative form, and the history of colonialism in the U.S.A.

LT389-6-SP
Suffragettes, Rebels and Reactionaries: Writing and Performing for the Vote 1894-1928
(15 CREDITS)
LT390-6-SP
The Limits of Representation: The Holocaust in Literature, Film and Theatre
(15 CREDITS)

This module considers the enduring significance of the events known as the Holocaust (or Shoah) as they enter representation and continue to shape our present responses to various forms of racism and violence against the Other. It explores how the Holocaust has been represented, appropriated and reconfigured by writers, poets and filmmakers over the past seven decades. We will examine the connections between history, trauma, and representation through an analysis of Holocaust testimonies, literature, film and visual media. How do novelists, poets, filmmakers and artists depict events that shatter traditional forms of comprehension and representation? How do imagination, memory and history coalesce in works of art? What is the relationship between aesthetics and ethics, and what are the limits of representation? The module looks at numerous examples of Holocaust literature and film, from short story and autobiographical novel, through lyric poetry, drama and graphic novel, to documentary and recent Academy Award-winning productions. We will discuss the issues of testimony and witnessing, the aestheticization and commercialization of trauma and suffering, and the moral, philosophical and cultural legacy of the Holocaust.

LT394-6-SP
Law and Literature
(15 CREDITS)

This module will examine the interrelationship between law and literature from a variety of perspectives. The module reflects research interests of staff in the Law School and Department of Literature, Film and Theatre Studies. There is increasing academic interest in interdisciplinary study in law, and there is an established body of scholarship examining the relationship between law and literature from a variety of perspectives. The perspectives examined in the module will include, but not be confined to, the representation of law in literature, legal texts as literature and how techniques of literary interpretation can inform the study and understanding of law. The module will also present the opportunity for students to examine the nature of interdisciplinary work, exemplified by the study of law and literature.

LT398-6-AU
William Blake
(15 CREDITS)

I must Create a System, or be enslav'd by another Mans / I will not Reason; Compare: my business is to Create. So howls Los, William Blake's alter ego, in the epic poem Jerusalem. Blake's almost hyperactive creative drive has spurred, fascinated, and confused readers for more than two centuries. People as diverse as poet William Butler Yeats, graphic artist Alan Moore, film director Ridley Scott, and horror writer Thomas Harris, have taken inspiration from Blake's lyrics, epics, and visual designs. For not only was he a prolific writer of his own wildly original, vast, and evolving mythology, he also engraved and coloured his works. This module focuses entirely on Blake's literary and visual art, but places this work in a larger historical and intellectual context of the late Enlightenment and early Romanticism.

LT399-6-AU
Video Game Theory
(15 CREDITS)

This module aims to consider the significance, history, culture and impact of video games. It fosters critical thinking by inviting students to consider issues central to the historical, theoretical and aesthetical dimensions of computer games and computer game theory. In this digital age of Web 2.0 gaming and interactive media is ubiquitous and consistently redefines our relationship to games and other external players. Gaming is constantly evolving, and as new consoles emerge other platforms and experiences of gaming become obsolete. How do we keep up with this constant change and where does this leave older games and players? Why is gaming and rule-based environments significant to culture? – chess for example dates back to the 15th century and is still widely enjoyed today, reformed in gaming apps bringing together global players to a rule-based environment played out on a screen. This module explores different historical and contemporary ideas of gaming from debates about interactive fiction and storytelling to phenomenological ideas of the game’s controller and avatar and how they extend players into virtual spaces. It will consider a range of topics including: gender, ethnicity, violence, capital, contemporary art, while turning a critical eye inwards to discussions on ludology, immersion, procedural rhetoric, cyber-individualism, embodiment, avatars and ludonarrative dissonance. Through a close consideration of video game theory, students will reflect on how gaming has evolved to become an even larger industry than that of film.

At Essex we pride ourselves on being a welcoming and inclusive student community. We offer a wide range of support to individuals and groups of student members who may have specific requirements, interests or responsibilities.

The University makes every effort to ensure that this information on its programme specification is accurate and up-to-date. Exceptionally it can be necessary to make changes, for example to courses, facilities or fees. Examples of such reasons might include, but are not limited to: strikes, other industrial action, staff illness, severe weather, fire, civil commotion, riot, invasion, terrorist attack or threat of terrorist attack (whether declared or not), natural disaster, restrictions imposed by government or public authorities, epidemic or pandemic disease, failure of public utilities or transport systems or the withdrawal/reduction of funding. Changes to courses may for example consist of variations to the content and method of delivery of programmes, courses and other services, to discontinue programmes, courses and other services and to merge or combine programmes or courses. The University will endeavour to keep such changes to a minimum, and will also keep students informed appropriately by updating our programme specifications. The University would inform and engage with you if your course was to be discontinued, and would provide you with options, where appropriate, in line with our Compensation and Refund Policy.

The full Procedures, Rules and Regulations of the University governing how it operates are set out in the Charter, Statutes and Ordinances and in the University Regulations, Policy and Procedures.