CE810-7-FY-CO:
Game Design

PLEASE NOTE: This module is inactive. Visit the Module Directory to view modules and variants offered during the current academic year.

The details
2023/24
Computer Science and Electronic Engineering (School of)
Colchester Campus
Full Year
Postgraduate: Level 7
Inactive
Thursday 05 October 2023
Friday 28 June 2024
15
24 July 2023

 

Requisites for this module
(none)
(none)
(none)
(none)

 

CE817

Key module for

(none)

Module description

The module examines the nature of fun and engagement in the context of game design, and includes the study of how to integrate narrative into gameplay and how to criticise game design. The module also covers how to design and deploy objective measures of player experience and how to apply these to analyse game logs in a number of case studies. The effects of game AI on player experience are also considered.

The module also includes guest lectures from designers and developers of published games.

Module aims

The module aims to equip students with the necessary theory and practical tools to reason about and analyse games.

Module learning outcomes

After completing this module, students will be expected to be able to:

1. Evaluate the mechanics of a game.

2. Explain gameplay elements in terms of game theory.

3. Describe the relationship of story and computer games.

4. Develop measures of player experience and apply them to optimise game parameters.

5. Evaluate the effects of game AI on player experience.

Module information

Syllabus

* Theories of game.
* Game mechanics
* Fun: flow, presence, immersion
* Story structure
* Game criticism
* Sources of uncertainity
* Basics of game design
* Philosophy of computer game design
* Narrative, backstory and history
* Gameplay
* Game theory
* Core gameplay
* Contextual gameplay
* Player experience measures.
* Game analytics.
* Optimising player experience measures.
* Optimising game AI

Learning and teaching methods

No information available.

Bibliography

The above list is indicative of the essential reading for the course.
The library makes provision for all reading list items, with digital provision where possible, and these resources are shared between students.
Further reading can be obtained from this module's reading list.

Assessment items, weightings and deadlines

Coursework / exam Description Deadline Coursework weighting

Exam format definitions

  • Remote, open book: Your exam will take place remotely via an online learning platform. You may refer to any physical or electronic materials during the exam.
  • In-person, open book: Your exam will take place on campus under invigilation. You may refer to any physical materials such as paper study notes or a textbook during the exam. Electronic devices may not be used in the exam.
  • In-person, open book (restricted): The exam will take place on campus under invigilation. You may refer only to specific physical materials such as a named textbook during the exam. Permitted materials will be specified by your department. Electronic devices may not be used in the exam.
  • In-person, closed book: The exam will take place on campus under invigilation. You may not refer to any physical materials or electronic devices during the exam. There may be times when a paper dictionary, for example, may be permitted in an otherwise closed book exam. Any exceptions will be specified by your department.

Your department will provide further guidance before your exams.

Overall assessment

Coursework Exam
100% 0%

Reassessment

Coursework Exam
100% 0%
Module supervisor and teaching staff
School Office, email: csee-schooloffice (non-Essex users should add @essex.ac.uk to create full e-mail address), Telephone 01206 872770

 

Availability
No
No
No

External examiner

Dr MARJORY CRISTIANY Da COSTA ABREU
Sheffield Hallam University
Senior Lecturer
Resources
Available via Moodle
No lecture recording information available for this module.

 

Further information

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